Tetris Didn't Win at This Gaming Ceremony — A New Category May Address This Issue
Whenever a major honors show approaches, you'll find an outcry to include of new categories to recognize underappreciated efforts and delight the hearts of followers with niche passions.
My colleague made the case supporting a scary games classification. That would be fantastic. Equally deserving are tabletop games, representing someone's personal cause. However, I must insist for pushing forward since similar to dedicated enthusiasts, I have a cast-iron argument for why my demand is the most urgent and significant. The demand is this: We need a classification for brain-teasing titles.
Categorizing Game Types
Organizing artistic expressions defies precise measurement; it’s very subjective, and typically generate discussions concluding with vague boundaries. This explains why movie academies avoid this approach. But it is a necessary evil for the industry of video games, showing incredible range they hardly constitute a single creative category.
For the full spectrum of gaming accomplishments to be recognized, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Existing Game Classification System
The major gaming awards presently include award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these six categories effectively encompass many game types, making space possible for most games within them.
This doesn't apply to logic-based experiences. No appropriate category exists to put them. Think about these this year’s best games, showing diverse approaches: building puzzles from a specific release, the pulse-pounding block-matching in a different title, and the sweetly sociological logic puzzles of a third title. What category would fit them between these six categories? Unfortunately, nowhere.
Recognition Challenges
There are dozens outstanding logic titles published annually lacking appropriate categories at major award shows, unless they happen to qualify for categories like Handheld titles, VR/AR Game, or the extremely competitive Indie races.
- A renowned logic title wasn’t nominated in any category during that awards season
- Another imaginative release received no nominations during that ceremony
- A beloved organization game got ignored that year
- Only a few logic titles barely qualified for niche award types
Importance of Logic Titles
Frequently they represent small games, but the art in brain-teasers is of massive significance. Iconic mobile puzzle games rank among the most-played games in the world continuing this trend for an extended period.
The legendary block-stacking game challenges popular creative games competing to become best-selling game of all time; it additionally competes for top gaming experience. Puzzle games are foundational for gaming as medium, and engaging with almost every other genre.
Recommendation and Reasoning
Logic titles wouldn't face such difficulty. You could fill multiple candidates with fascinating, diverse, deserving games every year with ease — actually, with challenge, because you’d have to leave numerous deserving experiences.
And to reiterate, these include experiences lacking appropriate categories during prominent ceremonies. Puzzle game makers operate at the demanding boundary interactive creation, developing some of most fundamental forms of the video game form. Comparable to film action specialists, they deserve recognition. Don't make them wait 35 years.